This week I streamed Portal, a puzzle-platformer game by Valve Software. In this game, the player must control a character named Chel to transverse a number of Aperture Science testing chambers with the use of a portal gun that can create portals.

Within a school setting, there are connections to be made with momentum because momentum is conserved when passing through portals, and it is a required skill in the completion of some levels.

Momentum

Portal can also be used as a team exercise that builds upon communication skills, designing instructions, and teamwork.

As a part of the classroom, one student will be assigned as the “driver” and will be given the controls of the game. However, the driver is not to simply play the game by themselves. The other team members must work together to come to a solution to the puzzle and relay the solution to the driver in order to complete the puzzle. Team members can take turns being the driver.

I had several issues streaming the game (OBS pinned my computer at 100% GPU and was dropping frames), but I will try Twitch Studio next time.


Ivy Jackson

iOS Developer at Apptegy, fixer of bugs, maker of features